Difference between revisions of "Sacred 2:Source Warden"
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− | |The [[Sacred 2:Temple Guardian|Temple Guardian]] was once part of the Great Machine and can still use T-Energy as a weapon. With it he can change the attributes of opponents and even those of his environment. T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents. | + | |The [[Sacred 2:Temple Guardian|Temple Guardian]] was once part of the Great Machine and can still use [[Sacred 2:Backstory#What is T-Energy?|T-Energy]] as a weapon. With it he can change the attributes of opponents and even those of his environment. T-Energy grants the Temple Guardian special abilities in order to weaken or transform his opponents. He is able to surround himself with an energy field and he can use extensive heat or cold to weaken his opponents. |
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− | ==='''[[Sacred 2:Untouchable Force|Untouchable Force]] (Buff)'''=== | + | ==='''[[Sacred 2:Untouchable Force|Untouchable Force]] ([[Sacred 2:Buff|Buff]])'''=== |
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=='''Source Warden [[Sacred 2:Mobiculum|Mobiculum]]'''== | =='''Source Warden [[Sacred 2:Mobiculum|Mobiculum]]'''== | ||
− | The Mobiculum for the Source Warden aspect glows blue with T-Energy. The Ice and Blood version of this special mount has unique armor with a double jet tail-pipe. | + | The Mobiculum for the Source Warden aspect glows blue with T-Energy. The [[Sacred 2:Ice and Blood|Ice and Blood]] version of this special mount has unique armor with a double jet tail-pipe. |
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|{{S2frame|[[Image:mobsourcewarden.jpg|358px]]||'''Fallen Angel Version'''}} | |{{S2frame|[[Image:mobsourcewarden.jpg|358px]]||'''Fallen Angel Version'''}} |
Revision as of 22:14, 4 September 2013
Introduction: The Source Warden
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Source Warden Combat Arts
Primal Mutation
Causes direct damage using T-Energy. This combat art also gives the chance to transform an opponent into a harmless animal. |
Fiery Ember
Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance. |
Icy Evanescence
Causes ice damage and decreases opponents’ ice resistance within a certain radius. Allied players receive a bonus to fire resistance. |
Charged Grid
T-Energy pulsates around the Temple Guardian and damages opponents while it heals allies at the same time. |
Untouchable Force (Buff)
Creates a small force field around the Temple Guardian that causes light damage to nearby opponents with the possibility to leave them stunned. |
Source Warden Skills
Source Warden Focus Improves regeneration, raises max Combat Art level, and unlocks modification points for Source Warden. |
Source Warden Lore Increases damage, critical chance, and cast speed, and unlocks modification points for Source Warden. |
Source Warden Mobiculum
The Mobiculum for the Source Warden aspect glows blue with T-Energy. The Ice and Blood version of this special mount has unique armor with a double jet tail-pipe.
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Bonuses and Penalties
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Like all special mounts, this Mobiculum gives a large bonus to the rider's hitpoints and defense at the cost of increasing the regeneration penalty of combat arts.
However, this aspect mount gives a special bonus which offsets the regeneration penalty to Source Warden. Therefore, a Temple Guardian specializing as a Source Warden will desire this Mobiculum. Combined with the Riding skill, this mount may make it seem as if there is almost no penalty whatsoever!
Source Warden Set: T-Energy Modules
The T-Energy Modules is a set specially focused on the Source Warden aspect, giving bonuses to all five combat art levels and their regeneration times. This glowing blue armor is heavily defensive and boosts the Temple Guardian's spellcasting power.